Todd Francis is the guy who created the Anti-Hero logo, which basically makes him a don in our eyes. Jenkem Mag recently caught up with the artist for a typically straight-talking interview about the awesome graphics he’s designed for the likes of Element, Real, Stereo and more — a taster of which can be found below.
For the complete interview, head over here.
Has anyone told you to your face that your artwork sucks before?
Just the guy in the mirror. Plus I’ve had some people tell me they didn’t like particular things I’ve done, and there’s been plenty of disapproval over the years. But as far as someone issuing a blanket statement of hate toward my entire body of work, not really. The curator who wrote the intro essay to my book didn’t like my stuff very much, but it looks like he has a dislike of an entire category of art going on right now. He can suck it.
Why do you like to draw stuff that grosses people out? Diseases. Pig Fucker? While I imagine many skate artists draw stuff that could potentially sell, it seems like you create art that has the potential to not. Why?
It makes me laugh, that’s why. Eliciting strong reactions out of people is all I’m after, I like art with a message that makes people think and react. I’ve been laughing at the idea of a perfectly drawn bowel movement since I was about 16, so there’s probably something wrong with me and my maturity level. And if it didn’t sell, or if it didn’t make other people laugh or roll their eyes or whatever, then I’d probably not have lasted very long, right? There’s no shortage of boring, polished, shiny art that’s non threatening and meaningless, both in skateboarding and outside of it. I’d like to try and aim a little higher and lower.